play the digital mindset game: categories count

Here is an example from the digital mindset: Categories count when playing the digital mindset game. The digital world can be divided into five categories: hardware, software, services, content and accessories. Fleshing out the categories and then rearranging the pieces is at the heart of innovation.

Hardware

Hardware is the physical part of digital devices includingcasing: wiring, CPU, memory, keyboard, monitor, as examples.

software

Software is a set of computer programs that give instructions that are carried by the hardware. There are different types of software available.

services

Services use hardware and software to make them more valuable. Examples of services include: streaming video, phone and internet, apps and so on.

Content

Content is king because services have value only with content. Content includes websites, photos, music, TV show, movies, and games as examples.

Accessories

Accessories are chosen to add value to existing hardware, software, services and content. Going pro with a service is an example of an “accessory.”

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